Nintendo Wii, PS3, Xbox 360, Nintendo, DS, PSP, PS2, PC, Sony, Microso and much more.

Showing posts with label Controllers. Show all posts
Showing posts with label Controllers. Show all posts

Official House of the Dead Overkill Hand Cannon (Wii)



Glad that B button is'nt fire5
This gun is fantastic, it looks like a magnum revolver which is Very cool, and the handle has grip so it feels comfortable to hold. And i am also happy about the fact that the B button is not fire unlike the wii zapper, but insted it is a proper trigger which makes it seem more life-like
P.S to reload don't bother pushing the A button just shake the Gun it is alot easyer. thanks for reading!

Fan Service That's Functional5
The HotDO Hand Cannon is by far the best add-on to the Wii I've bought. After the extreme disapointment of the Wii Zapper, with its awkward grip and reliance on a nunchuck in the handle, I was about ready to give up on good guns for the Wii.
The Hand Cannon is the most perfect arcade rail-shooter addon for ANY system i've had. Well balance grip means that the remote isn't overly top-heavy in your hand, sites for those important boss fights and perhaps the most important factor...real arcade action feel.
This is perfect for anyone who plays "the House of the Dead" games, but is also great with "Resident Evil: The Umbrella Chronicles" "Ghost Squad" and is acually marginally better than the zapper on "link's crossbox training"

Better than the Wii Zapper!5
Purchased this for House of the Dead: Overkill game and it most definately made the game for enjoyable for me. Back in 2007 I was looking forward to the Wii Zapper only to be disappointed when it required two hands to use and wasn't accurate at all.

This, however, doesn't give you hand cramp, has iron sights! (made of plastic though ;-), good balanced weight and doesn't feel cheap.
It also has a hidden cable area if you want to connect a nunchuk.

...recommended for on-rails shooters.

About Official House of the Dead Overkill Hand Cannon (Wii) detail

  • Amazon Sales Rank: #128 in Computer & Video Games
  • Brand: Venom
  • Released on: 2009-02-13
  • Platform: Nintendo Wii
  • Format: Unknown format
  • Dimensions: .97 pounds

Official House of the Dead Overkill Hand Cannon (Wii) Description

Official Hand Cannon
Get stuck into the action with the House Of The Dead: Overkill Hand Cannon. This officially licensed Wii Gun makes taking out hordes of the undead that little bit more satisfying! The Hand Cannon adds depth and immersion to any lightgun or shooter game. Fully compatible with the Wii Remote and Nunchuk.

  • Officially Licensed Wii Gun
  • Soft hand grip
  • Improved accuracy
  • Durable construction
  • Wii Remote tightly slots into top of Hand Cannon (not included)
  • Compatible with Wii Nunchuk (not included)


SingStar Wireless Microphones - Standalone (PS2/PS3)



These are Amazing- A must have product5
I trialed this product and they work perfectly, they are bulkier than the wired version but this doesn't matter as it allows you to sing from a distance without having to be restricted to wires. They allow a faster game set up as their are no wires to untangle. Excellent product, A must have for any Singstat fan.

Singstar without wires5
Had these on pre-order as soon as they appeared on Amazon who dispatched the day before their release so I had them on day one. Firstly install is as simple as plugging in the new USB microphone receiver and putting the batteries in the microphones and turning them on. No new software is needed and according to the blurb they will work as will with the PS2 version of Singstar as well (untested).

The microphones are slightly larger than the wired versions however they feel slightly lighter or more balanced. IMHO they do feel better in the hand than the wired versions.

The power switch needs to be slid forwards and held for a few seconds to turn the mic on and off and sliding down puts it into a locked position. I was a little concerned about this switch as its position is under my hand whilst singing but after 50 or so songs we've still yet to have a accidental deactivation so I think this is me being overly worried.

Quality wise they work as well as the wired version, no white noise, sound distortion or problems playing the game. Range wise they work everywhere in our large living within 15-20 feet of the PS3 receiver.

I was hoping got the voice song selection feature that I'd heard about but apparently its a feature that's built into the latest versions of the PS3 Singstar disks (unconfirmed). With luck this feature will appear in the Singstar update in due course I doubt that they will want to support different branches of software.

So my conclusion is that they do what they say on the side of the tin, no extra bells or whistles (e.g. flashing lights etc.) which is a good thing. They do the job well and are uncomplicated.

My only gripe that they Sony should have made these available from day one.

A long time coming...5
Despite the fact I've only owned the mics for two days now I can honestly say they're a sound investment for anyone who seems to whip Singstar out at every social event.

The mics come with 4 AA Sony batteries (2 per mic), a usb receiver with lead and a quaint little pouch for your mics. From what I've heard the batteries last for a long time as people who have been trialing the mics since christmas time say they are still on the original Sony batteries provided. The manual also recommends the use of rechargeable batteries to anyone concerned.

After a couple of days of solid use I haven't experienced a problem whatsoever (eg synch, buzzing) however the true test will come when I take them to a party later this week.
I think it's unfair that people slate the mics for being a little pricey when the competitor Lips is only marginally cheaper. You've also got to take into account that you're paying for the quality that is Singstar - after all, Lips lacks custom video features, a thriving online community and many songs in the store. But then I guess Lips does offer you the chance to tip your mic upside down and bang along to drums... Sony are merely doing what the majority asked for, mics without wires, simple. If you are taken in by new gimmicks, the next iteration of Singstar (Pop Edition) will offer voice recognition where you can say a song and it'll pop up, avoiding the need to pick up the pad.

If wires really do get on your nerves then I'd highly recommend this product, but don't expect any sort of overhaul, it's just your typical Singstar microphone.

About SingStar Wireless Microphones - Standalone (PS2/PS3) detail

  • Amazon Sales Rank: #135 in Computer & Video Games
  • Brand: Sony
  • Released on: 2009-03-20
  • Platforms: PLAYSTATION 3, PlayStation2
  • Format: Unknown format
  • Dimensions: 6.30" h x 2.36" w x 11.81" l, 1.43 pounds

SingStar Wireless Microphones - Standalone (PS2/PS3) Description

  • SingStar Microphones are now available in wireless form. They come complete with a USB wireless receiver and batteries to make your SingStar moments so much more enjoyable. Includes two microphones.


Sony Official PlayStation 2 DualShock 2 Controller (PS2)



Trying to be honest5
This controller is perfect - cheap immitations are incomparable! I've had my PS2 for almost 3 years and play games such as GTA:SA (which uses predominantly the four 'action' buttons) and TimeSplitters:FP (where the shoulder buttons and D-Pad take heavy duty) and I have suffered none of the ill effects that other reviewers describe, this doesn't mean to say that they are all wrong, but I thought I had better share my good experience. The analog sticks take the most duty, the mistake that Nintendo had with their otherwise superb N64 controller was that these were very fragile, Sony's conversely are very sturdy and very simple to use. The shoulder buttons take most criticism, and I often hear people say that they come out, in three years this hasn't happened to me. I store my controller pads face up in a safe place, and never vent my frustration on my pads, and this formula has helped to keep my pads in immaculate condition.

Simply the best5
The dualshock2 controller is identical to the orgininal dualshock, which was a favourite among gamers, apart from colour and the analogue feature.

This feature measures how hard you press a button. This is particually useful in driving games, pushing the accelerator button down hard will mean you "floor it" and speed off. While presing the same button lightly will mean you accelerate at a more relaxed pace.

I've had two dual shocks for over 4 years now, and if i'm totally hounest, I don't treat them very well. They go flying accross rooms in frustration quite often, yet have still worked fine to this day.

All the buttons are easily accesible and the controller is comfy for hands of all sizes. Which is more than I can say for the XBOX and Gamecube contollers.

If you are looking to replace your current PS2 controller, or want to purchase more for multiplayer fun with friends and family, I would reccomend no other controller. Except no immitations and go with the official and best.

Simply the Best5
The dualshock2 controller is identical to the orgininal dualshock, which was a favourite among gamers, apart from colour and the analogue feature.
This feature measures how hard you press a button. This is particually useful in driving games, pushing the accelerator button down hard will mean you "floor it" and speed off. While presing the same button lightly will mean you accelerate at a more relaxed pace.

I've had two dual shocks for over 4 years now, and if i'm totally hounest, I don't treat them very well. They go flying accross rooms in frustration quite often, yet have still worked fine to this day.

All the buttons are easily accesible and the controller is comfy for hands of all sizes. Which is more than I can say for the XBOX and Gamecube contollers.

If you are looking to replace your current PS2 controller, or want to purchase more for multiplayer fun with friends and family, I would reccomend no other controller. Except no immitations and go with the official and best.

About Sony Official PlayStation 2 DualShock 2 Controller (PS2) detail

  • Amazon Sales Rank: #130 in Computer & Video Games
  • Brand: Sony
  • Released on: 2000-11-24
  • Rating: To Be Announced
  • Platform: PlayStation2
  • Dimensions: .39" h x .39" w x .39" l, 1.32 pounds

Sony Official PlayStation 2 DualShock 2 Controller (PS2) Description

The official DualShock 2 analog controller by Sony for the Playstation 2 console.



Xbox 360 Wireless Gamepad



Good all rounder.5
The new xbox controllers are improved over the previous controller. The sticks on the controller for a start are more precise and feel more hard waring. The battery life is good u should get a good 25 hours out of them and u can switch the console on and off from the controller too which is a great added bonus of the new controllers.

SLICK5
Very cool, saves alot of mess from cables, which i always used to trip up over on the old xbox. They only use 2 batteries, and i got mine with the xbox, aswell as pgr3 and a hardrive, as i have a core, so the controller included batteries which is handy. They have an extremely long life, i reccomend energiser as it has more power and uses less at a time, making it last ages! It is slick, stylish, comftorble and makes the old small controller for xbox seem humungous. Buy one (or 2,3,4) now.
You won't be dissapointed.

perfect! 5
Advantages: everything!

Disadvantages: doesn't come with a rechargeable battery...

I've liked games for a long time, since I was a little kid. I've used a lot of controllers before; pretty much all the Nintendo consoles, SEGA Consoles, all the Playstations and the original Xbox.

I use to be a Playstation man, but after my PS2 broke two times with laser errors, I had enough with Playstations and decided to get an Xbox. I remember waiting in the day it was meant to arrive, and I eagerly opened up the box and set it up. As soon as my hands clutched the Xbox controller (please note I purchased the Xbox a while after its release and my Xbox was shipped with the newer Mini S Controller), I fell in love with it. After my good experience with the original Xbox, I had to get a 360!

The Xbox 360's standard controller (both wired which is shipped out with the Arcade version of the console and the wireless version which is shipped out with the Premium and Elite version) fits in everyone's hands perfectly. When I say everyone's, I mean everyone's - from mine, to my girlfriends, my dads, and even my two younger sisters who are 8 and 13. They're suitable for the whole family!

The controls can usually be picked up from any shop that sells games, the odd supermarket and of course the world wide web! You can get them from Play.com for £29.99 with free delivery, and normally pick them up used at about £20. Although, I do recommend buying the 'Wireless Entertainment Pack' from Amazon.co.uk, you can buy it new from a marketplace seller for about £30 which includes Forza 2 and Viva PiƱata.

Now the reason I mentioned how much the wireless controls are so early on in the review, is because I know most people (and me at first) think the controls are really expensive for what they are... But they ARE worth it. They're made of an incredibly strong plastic, i've dropped it a few times, or accidentally flicked it off my duvet covers on to my wooden floor but there's not a mark to be seen. On hard impact, the controller does usually turn off, but never have I experienced any problems - and besides if you're in a middle of a game and you drop your controller, if it turns off it pauses your game automatically!

I personally own both a black and white 360 controller, one of which was shipped out with my Elite console and the other with my wireless entertainment pack, which I got for £20 brand new as a deal when I purchased my Elite console from Amazon.co.uk. You can now also get the controllers in baby blue and baby pink for the same price from Play.com. There are also two Halo Limited Edition controllers, a Spartan one and a Covenant one (play Halo if you don't know what I'm on about!) which are about £10 more expensive.

So, now the buttons. There are four buttons which are located on the very top of the controller. The back two are known as triggers, and labelled LT & RT (Left Trigger & Right Trigger). These are commonly used for throwing grenades and shooting in first person shooters, brake/reverse and accelerate in racing games, rotating the camera angle in strategy games and skipping menus in the main Xbox 360 menus. The two buttons in front of this are known as LB & RB (which I imagine are Left Back & Right Back). These buttons don't really have any common commands... On the front of the controller are another ten buttons if you count the joysticks. I'll list them from left to right: Left Joystick, D-Pad, Back, Xbox 360 Guide, Start, Right Joystick and then of course some of command buttons, X, Y, A & B. The left and right joystick are of course for moving forward and backwards, and moving around, and a lot of the time (if playing a first person shooter) clicking the joysticks makes your character crouch or lay. The D-Pad is the old fashioned way of moving around, this isn't used for that much any more, but some games do support it. However, the D-Pad is more commonly used to change weapons, or even formations in sport simulation games. I find it's easier to search through the menus using the D-Pad sometimes, as I get carried away using the joystick and always end up scrolling past the option I want to select. The back and start button explain themselves, I hope! And the command buttons do different things in every game, although 'A' does always select options in the menus.

The Xbox Guide button, I love it! I won't go into too much detail of what the menu does when you access it using this button, but lets just say from this menu you can see how much battery power your controller has, what Xbox Live profile you're signed into, how many buddies you have online, how many new messages, easy access to your voice conversations and windows live messenger, what music you're listening too and the simple commands such as play/pause, stop, skip forward/backward and of course the option to quit the game and go to the main Xbox 360 Dashboard. The Xbox Guide button also has a light ring around it, which is split into quarters to show what controller you are using. For example, if you had another controller turned on, one would recommend controller one (the top left light would show) and the other would recommend controller two (the top right light would show).

The battery life is incredibly good, it lasts a good forty hours on a good pair of AA batteries, but of course you can use a battery pack which you can buy in matching colours for about £10. You then buy a lead known as 'Plug & Play' which plugs straight in to one of your 360's USB Ports so you can charge your controller whilst playing. You can also get a battery pack charger where you can attach up to two of your battery packs and fully charge them within a few hours. Unfortunately you can only get the charger in white, so if you're hoping to get one to match your elite console, you're out of luck! I personally use two rechargeable batteries in mine which I regularly charge overnight - I found this was a cheaper option as I already had the batteries and charger! The battery case/pack easily clips on to the back of the controller, and can be easily removed by holding down a button and pulling the battery off.

There's another tiny button on top of the control, which simply connects your controller to your 360. Although you can only connect your controller to one 360 at a time, so keep that in mind if you can't get your controller to work if you take it to a friends house!

There are two ports on the controller, one on the top and one on the bottom. The top is simply to connect the controller to a plug and play wire to charge the controller, and the other is so you can plug a headset in - although I recommend you buy a wireless headset (read my headset review if you want to know why)!

Overall, this is most definitely the best console controller I've ever used. It's comfortable, it fits in your hands perfectly, the buttons are easily accessible and don't hurt your hands after long periods of play (unlike the PS2/PS3's joysticks)! It looks excellent and fits in with the 360's style perfectly. If you don't have a 360, but play a lot of games on your Windows PC, I recommend getting the Microsoft 360 Controller for Windows, which is also wireless!

The Technical Stuff:
-2.4GHz wireless technology with 30-foot range.
-Lag-free play.
-Integrated headset port for Xbox LIVE play.
-Adjustable vibration feedback for longer battery life.
-New left and right shoulder buttons are designed for ease of use.
-The Xbox Guide Button at the centre of the controller gives you quick access to all your favourite Xbox 360 system activities.

Summary: best controller known to man, don't buy any other!

About Xbox 360 Wireless Gamepad detail

  • Amazon Sales Rank: #75 in Computer & Video Games
  • Brand: Microsoft
  • Released on: 2005-12-02
  • Rating: Universal, suitable for all
  • Platform: Xbox 360
  • Original language: German
  • Dimensions: .39" h x .39" w x .39" l, .77 pounds

Features

  • Sprache: Int

Xbox 360 Wireless Gamepad Description

High-performance wireless gaming is here! Using optimised technology, the Xbox 360 Wireless Controller lets you enjoy a 30-foot range and up to 40 hours of life on the two included AA batteries - and when they run low, you're give ample warning so you can connect a Play & Charge Kit for uninterrupted play. Plug the Xbox 360 Headset into the controller for the full two-way voice communication: a wireless first.

Official Wii Wheel (Wii) - Wii Remote Not Included



Wii Wheel Play With Yee! 4
With the release of Mario Kart Wii the wii wheel is finally here, we can experience racing games as they were meant to be played!

The wheel is quite sturdy and easy to grip onto. The remotes fit very nicely onto the front as there's a gap provided to let the strap through and the space is snug enough to place the remote gently in without having to jam in it.

In terms of response, it's been very effective so far. Such as in Mario Kart Wii where you need to flick the wheel in various directions to perform tricks - its been effortless. As some characters are heavier than others, it feels wierd at first to twist the wheel to the side strongly in one direction, it takes some getting used to as all new control schemes do.

Fans have been divided between loving it and loathing it, me and my 16 year old brother love it. I think the problem some people experience is that they don't use it correctly; like they twist the wii wheel when they simply should just be turning it like an actual car steering wheel.

A few minor problems include a large B button on the back, if the game is still running and you leave the wheel flat on a service the B button will be pressed. And since the B button is usually used to 'cancel' actions, it can be annoying to see you go back and forth between the main and character selection menus. If you lie it on its front the same problem occurs, plus it can scratch if not handled carefully.

The strap can also prove to be an annoyance as it often irritates the wrist when its on. If it's not strapped on its as risk of flying around, knocking against the wheel itself or it tickles your lap!

Last problem is when using the cursor, holding the wii wheel is quite awkward when you first start up the wii and have to select your game using the cursor.

Overall it's a good quality product and a good addition to the wii remote accessories family.

Official Nintendo Wii Wheel5
I've experiemented with playing Mario Kart Wii, with and without the wheel, but I find the wheel does make things more fun! There's not much to it really, but the remote fits snugly in and there is a trigger on the reverse of the steering wheel which presses the B trigger when driving (drift and slide button).

You can play with just the remote, but I found my right thumb got more cramped, and the slide buttons were more uncomfortable to reach. The wheel gives you something to grip, and also keeps the remote more level.

I haven't tried it with the Game cube controller, or the Remote/Nunchuck set up, as I wanted to get used to the tilt sensor. It could well be that you'll achieve faster lap times by using the traditional controls....but I hope that isn't so. Nintendo need to be commended once again for being innovative and intuitive at the same time.

I only wish I could purchase another wheel, but they're sold out everywhere!!

Way over priced5
£13.99 - your having a laugh.

I just bought 4 of these from Argos at £6.99. Take note £6.99 is the rrp as seen on the official Nintendo website.

Game is the best yet and the wheel makes it much easier. Also the official wheel is better than the other brands. Top marks for the product - no marks for the price.

About Official Wii Wheel (Wii) - Wii Remote Not Included detail

  • Amazon Sales Rank: #42 in Computer & Video Games
  • Brand: Nintendo
  • Model: RVLAHA
  • Released on: 2008-04-16
  • Rating: To Be Announced
  • Platform: Nintendo Wii
  • Number of items: 1
  • Dimensions: 2.25" h x 7.50" w x 8.25" l, .68 pounds

Features

  • Experience racing games as they were meant to be played in Mario Kart Wii withthe Wii Wheel! You'll
  • All thebuttons on the Wii remote can easily accessed - even the B button on the back -so you can fir
  • Slip into controlwith the Wii Wheel!

Official Wii Wheel (Wii) - Wii Remote Not Included Description

For use with Nintendo Wii games console. Simply slip your Wii Remote into the Steering wheel and away you go. It has Ergonomic hand grips, a sensor slot, an additional B button and easy release



Nintendo Wii Controller (Wii)



light and easy to use5
The Wii Remote Controller is shaped like a standard TV remove, and has motion sensing ability. You wave it around, and your on-screen character waves their wand!

This isn't an add-on controller - this is the actual, standard controller that most if not all games on the Nintendo Wii use as their primary control unit. There is also a "nunchuck" that can be used in your off hand, but many games don't use the nunchuck.

The aim of the Wii was to make gaming as simple and intuitive as possible for the casual non gamer. Pretty much every person with a TV is comfortable using a TV remote. You point, you click. The Wii Remote Controller works in the same fashion. The motion sensors know what you are doing with the remote. If you're playing a baseball game, you swing at the ball. If you're playing a bowling game, you bring your arm back and swing it forward. Everything "makes sense". A sword swing? A light saber battle? Just move your arm and the character does the same thing.

There are only two buttons that really matter. There's an A button on the front that you push for most operations. There's also a trigger underneath that is the B button. Depending on the game, they will have you use one or the other button. There are also a few other buttons for more complex gaming. There's a D-pad. A "home" button lets you go instantly back to the main Wii menu if you're tired of playing. There's a plus and minus button, a 1 and 2 button. There's even a power button. You don't have to walk over to your Wii any more to turn it on or off. Just hit the power button on the remote and you're all set.

The remote runs on two AA batteries, so there's no USB plugging in or charging up, as with the other systems' remotes. You do get a wrist strap, though, so the Wii remote doesn't fly out of your hands while you're doing a super powerful golf swing.

There's even a speaker in the remote! This is great if you're playing a game against another player. Say I'm boxing my boyfriend and I am the winner. *My* remote says that I triumphed, to me. Neat!

I definitely love the Wii remote controller. It's light, it's super easy to use, it's intuitive and I can just pop batteries into it when it runs out, instead of having to wait for a recharge. Highly recommended. Just note that if you want to play a game that needs a nunchuck as well, that you have to buy that separately.

Essential to get the most out of your wii but far too expensive4
You only get one wiimote in the standard kit wii console and while this is a fantastic controller hence why I have given it 5 stars for fun I think it is over priced as unlike other consoles there is no 'after market' 3rd part alternatives that are cheaper.

I would welcome a reduction in the price by nintendo to make the additional wiimotes more accessible for more people. Your looking at the best part of £150 to get 3 more wiimotes and nunchucks required for 4 player mode. I have got 4 and it really does make play more fun and allow more people to join in.

If you have a Wii and want to play against a friend, you need one of these5
This is a "must have" for the Wii owner who wants to play against friends / neighbours / family etc. You will need a nunchuck as well if you want to play boxing (Wii Sports) etc. If you are buying a Wii now, you might as well get the controller now as well - you will end up being frustrated waiting for it to arrive seperately otherwise!

About Nintendo Wii Controller (Wii) detail

  • Amazon Sales Rank: #24 in Computer & Video Games
  • Brand: Nintendo
  • Model: Wii Remote
  • Released on: 2006-12-08
  • Rating: Parental Guidance
  • Platform: Nintendo Wii
  • Number of items: 1
  • Dimensions: 1.80" h x 6.75" w x 8.75" l, .60 pounds

Features

  • Sprache: D

Nintendo Wii Controller (Wii) Description

Technical DataInput Device / TypeGame padTechnical DataInput Device / Form FactorExternalTechnical DataInput Device / Connectivity TechnologyWirelessTechnical DataHeader / Product LineNINTENDOTechnical DataHeader / ModelWii RemoteTechnical DataHeader / CompatibilityGame consoleTechnical DataHeader / ManufacturerNintendoTechnical DataHeader / Packaged Quantity1Technical DataMiscellaneous / Compatible Game ConsolesNintendo Wii



Wii Play with Wii Remote Controller (Wii)



Wii Play5
Hi, I got this with the Wii Remote and it was fantastic!
There are 9 activities in Wii Play to help improve on your skills with the Wii Remote and here they are...

Stage 1 (SHOOTING RANGE): In this game, you shoot at targets that appear one after another.
This is good practise in aiming the Wii Remote.
A or B to shoot.
If you score a certain number of direct hits consecutively, you get a bonus.
One person can play this game using two Wii Remotes at the same time.
To do so, connect two Wii Remotes, and hold one in each hand.
Two-player mode: When two players play, they compete for the highest score.

Stage 2 (FIND MII): In this game, you have to find the specified Mii among lots of other Miis, within a limited period of time.
This is good practise in aiming the Wii Remote.
To select the specified Mii: Press A.
Press B to check the goal.
If you get it right, you will go to the next level, and the time remaining is extended slightly (10 SECONDS).
If you get it wrong, the time remaining decreases slightly.
Two-player mode: In Two-player mode, the winner is the player who finds the specified Mii first.
Get the wrong Mii, and you lose points (5 SECONDS).
When one of the players finds the right Mii, you both move on to the next level, but the time will not be extended and the winner will be the one with most points at the end.

Stage 3 (TABLE TENNIS): In this game, the aim is to see how many times you can return the ball with the paddle.
This is good practise in manipulating the Wii Remote fast and accurately.
Press A to start the game and move the paddle by moving the Wii Remote.
Two-player mode: Press the A Button to serve the ball and start the game.
The winner is the first player to score 11 points.
By moving the paddle to the left or the right as you hit the ball, you can change the ball's trajectory.

Stage 4 (POSE MII): Match the Mii with the 3 types of silhouettes (IN BUBBLES).
This allows you to become accustomed to the Wii Remote's twist controls.
Change the Mii's pose by pressing the A or B button.
Top: Standing Straight Pose.
Middle: Ginger Bread Man Pose.
Bottom: Egyptian Pose.
A: Choose silhouette above you.
B: Choose silhouette below you.
Get points by tilting the Wii Remote to match the angle of the silhouette.
If the silhouette falls to the bottom of the screen, this counts as one miss.
Three misses and it's game over.
Two-player mode: The player with the highest score at the end wins.

Stage 5 (LASER HOCKEY): In this game, you use the paddle to shoot the puck into your opponent's goal.
This is good practise in moving and twisting the Wii Remote.
Use the Wii Remote to operate the paddle.
When you twist the Wii Remote, the paddle tilts.
By hitting the puck with the paddle at different angles, you can change the angle at which the puck bounces off it.
If you press the A and B Buttons at the same time during the countdown at the start of the game, you will be able to change the shape of the paddle.
Two-player mode: The winner is the first player to reach a score of 8 points.

Stage 6 (BILLIARDS): In this game, you hit the balls to drop them into the pockets.
This is good practise in moving the Wii Remote towards and away from the screen.
1: Specify the direction in which you want to hit the ball.
Point at the spot away from the ball.
Holding down B, move from the Wii Remote.
You can also aim using the + Control Pad.
A: Display a bird's eye view of the table.

2: Fix the position from which you are going to hit the ball.
Point at the ball, and fix the position from which you are going to hit it.
By hitting the ball below the centre, you can give it backspin, and by hitting it above the centre, you can give it topspin.

3: Hit the ball.
Pull the Wii Remote away from the screen, holding down B as you do so.
Release B, moving the Wii Remote straight towards the screen as you do so.

The idea is to pocket the balls in order starting with the one with the lowest number (icons are displayed).
The fewer strokes you take to drop all the balls, the higher your score will be (ORDER OF BALLS: BRIGHT YELLOW; BLUE; RED; PURPLE; ORANGE; GREEN; DARK BROWN; BLACK AND FINALLY DIM YELLOW).
Two-player mode: The player whose portrait is on the cue ball hits the ball.
You proceed in order, starting with the ball with the lowest number, and the number on each ball you drop is added to your score.
When you drop a ball in the pocket, you get to go next.
The winner is the player with the highest score at the end.
Note (FOULS): If you drop the cue ball into the pocket or hit the wrong ball by mistake, this is a foul, and you lose points.
In Single-player mode you get to place the cue ball in the position of your choice next time.
In Two-player mode, your opponent gets to do this.

Stage 7 (FISHING): In this game, you catch fish, aiming to score as many points as you can.
This is good practise in moving the Wii Remote vertically horizontally and back and forth.
Use the Wii Remote to move the fishing rod.
When you get a bit, swing the Wii Remote upward to hook out the fish.
If a fish has been on the hook for a certain period of time without you hooking it up, it will get away.
If you catch a "bonus fish", you gain double the number of points.
When you get near the time limit, the time remaining will be displayed.
Two-player mode: The winner is the player who has the highest total score.
When both players get the same fish on the hook, the first to swing up their Wii Remote catches it.

Stage 8 (CHARGE!): In this game, the aim is to make the cow run, and score goals while knocking down scarecrows.
This is good practise in holding the Wii Remote horizontally in both hands and tilting it, or swinging it upward quickly.
This game is played with the Wii Remote held horizontally so that the + Control Pad is on the left.

Tilt the Wii Remote forward: Speed up.

Tilt the Wii Remote to the left: Turn to the left.

Raise the Wii Remote quickly: Jump.

Tilt the Wii Remote to the right: Turn to the right.

Tilt the Wii Remote towards you: Slow down.

If you knock down a whole group of scarecrows, this is a perfect results and you earn more points (5 POINTS) and if you get a scarecrow that is running from side to side you earn 15 points.
Two-player mode: The winner is the one who gets the higher score (PLAYER 1:WHITE & BLACK COW, PLAYER 2:DARK AND LIGHT BROWN COW).

Stage 9 (MY FAVOURITE) (TANKS!): In this game, you use shells and mines to destroy your enemy (I like to kill my partner on easier levels for fun).
This is good practise in pointing the Wii Remote while using the + Control Pad.
Point at the screen and move the gun sights.
A: Drop mines.
+ Control Pad: Steer tank.
B: Fire.
If you are hit by a shell or engulfed in a mine explosion, this counts as a "miss:, and when you have no more tanks left, the game is over.
You can fire up to 5 shells consecutively
You can place a maximum of 2 mines at once: mines are detonated when they are hit by a shell or when a tank gets close to them, or after a certain amount of time has elapsed or if you walk over it, these mines blow up parts of or if small all of strange looking walls on the screen.
Two-player mode: The winner is the person who destroys the most computer-controlled tanks.
If either player has any tanks left, they move on to the next mission.
Here are the tanks that I have been to.
Black tanks: Move and shoot shells.
Brownish gold tanks: Do not move but have good aim and shoot shells.
Dark greenish blue tanks: Fire rockets and move.
Yellow tanks: Move fast and set mines and shoot shells.
Red tanks: Move and shoot lots of shells consecutively.
Green tanks (CAN BE VERY ANNOYING): Do not move and shoot rockets that bounce of many walls, I think 3 times it bounces on a wall.
Purple tank: Move awfully fast and shoot shells... that's all I've seen, you might have seen more.
Playing with the Nunchuk: If you connect the Nunchuk, you will be able to move tanks using the Control Stick (other operations remain the same and I find it easier with the nunchuk).
Note: If two people are going to play using the Nunchuk, each player will need both a Wii Remote and a Nunchuk.

Overall this is a great game and is fun for all ages and if you have a Nintendo Wii, you have to get this game to learn the basic skills of the Wii Remote.
Thank you for taking the time to read my review.
10/10.

Great controller with tutorial games4
So, you need an extra controller for your Wii, and you can buy it on its own, or for a fiver extra with Wii Play. You already have one Wiimote so you know the score there, but where does that extra money go? Wii Play is a collection of ninr small tutorial games, similar in style to Wii Sports, that are designed to help you hone your wiimote sharp-shooting/twisting/tilting/waving skills. Although some of the games are a bit dull, there's certainly about half like Billiards, the "Duck Hunt" style game, a 2d tank game and a spot of cow-riding that will draw you back for a quick 20 minute play every so often. The two-player support makes this a great companion to Wii Sports, and certainly extends the life of the product. Not particularly long, in-depth or nice looking, the game is fun nontheless gives you another taste of what the Wiimote can do and is worth the modest amount on top of the Wiimote as priced on its own.

It's fun... but not enough!3
Wii Play was one of the first games I purchased for my Nintendo Wii. For its price, it is an absolute bargain, but mainly just for getting a Wiimote for pretty much nothing!

I have deeply mixed feelings about this game. There are some very good points about it, but at the same time those bad things bring it down enough to not give it a 4-star rating.

When you first start playing the game, it seems great as you begin to get immersed in the colour and excitement of the game, and cannot stop playing it for a while - you end up thinking you will never stop playing it!

...One hour down the line, and the novelty is starting to wear off. You have unlocked all the games, and are scrolling through the 9 mini-games, trying to find one you might want to play again. You eventually pick one and play it for a few minutes.

Within another half-hour, the Wii is off and you're busy doing something else. Unless you are a really devoted player, you have not bothered playing them all again loads to win all the gold medals and best scores.

There really isn't much to it than that. A game worth playing for a while, but nothing you will want to devote the rest of your afternoon to.

Good Points

A good use of the Wiimote and Nunchuck for 'Tanks', making the most out of the Wii's controlling system.
A range of games to keep you occupied, and some that will keep you playing for a while!
Very fun two-player action - a lot more fun multiplayer than single.
Chances to set high scores and challenge your friends and family to try and best them.
You get to use your Mii's in one of the only other games besides Wii Sports - that's got to be great!

Bad Points

Gameplay begins to seem repetitive very quickly.
It's simply boring one-player - it only really gets fun when you have two people battling each other for the top score!
Multiplayer only extends to two people playing at one time - although it is possible to have up to four, the game makers didn't want to seem to use this feature, which would have made the game twice as good, in my opinion.
There's not much variety to what you are playing - different modes of the games could have added extra gameplay, extra features to enhance gameplay and create more original gameplay scenarios, such as Training, Tournaments, Elimination Rounds and so on.

The mini-games that do deserve a mention are Charge!, Laser Hockey and Shooting. They are all great mini-games and are the ones I spent most of the time playing - Laser Hockey, although just a newer version of 'Pong', still seems original and great for two players! Charge is riding through a countryside on a berserk cow, crashing into things and smashing things up! What's there not to love? Shooting is tactical and fun for everyone.

The mini-game that I had high-hopes for being really fun and time-devoting was Table Tennis, but it's just a let-down. All you do is vollying, back and forth, back and forth, over and over. There's no skill involved, besides moving the bat left or right, and even thats sometimes hard - the control system is clunky and hard to get to grips with. However, you can execute power vollies, which add an extra touch to the game.

Overall, it is a great game for the money, and well worth it just to get another Wiimote, but don't buy it expecting to have a long, good time playing it. It won't last you long, but it will be a very fun ride while it lasts.
Best played in short bursts, and only with at least one other person.

About Wii Play with Wii Remote Controller (Wii) detail

  • Amazon Sales Rank: #31 in Computer & Video Games
  • Brand: Nintendo
  • Model: Wii Play
  • Released on: 2006-12-08
  • Rating: Universal, suitable for all
  • Platform: Nintendo Wii
  • Original language: German
  • Subtitled in: German
  • Dimensions: .39" h x .39" w x .39" l, 1.00 pounds

Features

  • Mini-game compilation
  • Play an updated version of the NES classic, Duck Hunt
  • Table Tennis, Laser Hockey, Wii Billiards, Fishing game, Wii Pose. Find Mii game
  • Includes Wiimote control controller

Wii Play with Wii Remote Controller (Wii) Description

No matter what your gaming experience Nintendo has just the game for you to play with your friends and family. Wii Play consists of a selection of nine very different mini-games on one game, which are designed to help you master the unique Wii Remote, whilst also providing hours of entertainment. To ensure you can enjoy Wii Play with your friends, the game comes bundled with a free Wii Remote. Wii Play consists of a variety of quirky games that can be played either alone or with a friend. This includes Shooting Range, which is the first game unlocked and is reminiscent of the classic Duck Hunt (released on the NES). In order to unlock the next game the player simply needs to complete the previous one (this sequence continues throughout). When all of the games have been unlocked players can start earning medals for their performance. Find Mii involves picking the right face out of a crowd in an environment that constantly changes - its a race against the clock and each other! Pose Mii requires players to make their Mii characters fit into the shapes in the Wii bubbles. To do this they must swing the remote to the right angle to make it fit inside. The psychedelic colours and quirky graphics involved in this puzzle make it instantly addictive. Other games included are Charge, where players have to hold onto a rampaging bull and try not to fall off! Players steer their bull and make it jump by moving the Wii Remote in the right direction, attempting to knock over scarecrows on the way. Tanks, which also makes use of the Nunchuk controller, tests a players strategic skills encouraging them to leave trails of mines for other tanks to stumble across. Wii Play also features faithful recreations of real sport games demanding precision and skill with the Wii Remote. In Table Tennis players hold the Wii Remote like a bat and use it to move their on-screen characters hand and return balls. In Fishing players cast their line with similar moves as

DualShock 3 PS3 controller (PS3)



A lot better than you'd think4
It's all very odd.

When the SIXAXIS spec was first published, there was a little fuss from gamers about the lack of vibration support. At the time, I was fairly ambivalent about this deprecation, and so after finally getting my ps3 began gaming without issue.

- But something was missing -

I couldn't place it exactly, but there was certainly a lack of immersion when racing cars or shooting mexican militia. The SIXAXIS has a good (albeit 'cheap' feeling) design, and yet I yearned to use my 360 controllers with my ps3.

Yesterday I played through the RaceDriver:GRID demo with the DUALSHOCK3, and whilst I didn't immediatley notice any difference, the fact that I felt finally like I was actually sat in that car made it all so very clear.

The range of vibrations generated by the controller in your hands adds a significant amount of extra sensory information.

The difference is like having slowly lost your sense of smell, then suddenly got it back again overnight. Your dominant senses haven't changed, but somehow you 'know' more than you did before.

Every hill bump, every fender-bender, each clipped barrier is an event that is transmitted to your subconscious and relates to the occurrence on-screen. "Ooh" you might say, "I bounced of that curb quite hard, I hope I didn't mess up the tracking".

This is what you are paying for, and now that I have it I can never look back.

The only negatives of the DUALSHOCK3 design are also true of the SIXAXIS:
I think the handles are too small and lack the right shape for my hands. I also think the L2 and R2 buttons need to be recessed and made more trigger like.

That all said, this controller still delivers on it's claims, and the vibration function has more finesse that older designs (e.g. DUALSHOCK2, N64 rumble pack).

So what are you waiting for? Get one, make sure your games are up-to-date and support the vibration function, and see for yourself.





Such an Improvement!5
I gave myself the choice to buy a Dualshock 3 or a game, and to be honest i was torn between it, i mean c'mon £40 for a control pad that just has the rumble feature added to it!

But i made the choice to get a Dualshock 3 and i admit i was slightly dissapointed with it at first, until i tried playing a game with the Sixaxis again, that is.

There is such a huge difference with entertainment in games with the Dualshock 3, i adore the controller now! and to be honest im not sure i could play with the Sixaxis again!

There a plenty of noticable differences:

It has rumble (obviously)

It is heavier, but not dramitically heavier, it makes the control feel much better and as others say not as cheap.

It has different plastic case, the Sixaxis is all shiny and slippery while the Dualshock 3 has a less shiny case and is much more firm to hold, its a small difference but it makes the control pad a hell of alot better!

The analog sticks are much easier to press in, a little push and it will go in.

The L2 and R2 buttons are slightly more inwards then the Sixaxis and they feel harder to push in, which feels much better in my opinion.

What can i say about the Dualshock 3? Well i can not play on my PS3 without it now, if you have a choice between a game and a Dualshock 3, absolutely go for the Dualshock, its a small difference but makes the PS3 just that much better to play on!

Buy one! or two, or three, its up to you!

Other improvements over the Sixaxis5
Here are some other improvements I have noticed over the old Sixaxis pad :

- The plastic case is not so shiny, and feels less slippery if greasy.

- The plastic case is stronger and doesn't creak.

- The L2 and R2 triggers seem slightly easier to press in and the plastic is more grippy, so your fingers don't slip off so much.

- Clicking the analog sticks in feels slightly easier.

Obviously it also rumbles, and don't worry about the extra weight, it's not much different to a Dual Shock 2.

About DualShock 3 PS3 controller (PS3) detail

  • Amazon Sales Rank: #13 in Computer & Video Games
  • Brand: Sony
  • Released on: 2008-06-27
  • Rating: To Be Announced
  • Platform: PLAYSTATION 3
  • Original language: German
  • Dimensions: 3.94" h x 5.91" w x 8.66" l, .66 pounds

Features

  • Get closer to the action with the wireless DUALSHOCK3 rumble pad! Designed for use with the PS3
  • the DUALSHOCK 3 gamepad includes a SIXAXIS motion-sensing function and pressure-responsivekeys
  • ensuring you feel every turn
  • tackle and rush. Every hit
  • crash andexplosion is more realistic when the user feels the vibration in the palmof their hand. The DUALSHOCK can even detect natural movements

DualShock 3 PS3 controller (PS3) Description

PS3 Dualshock Wireless Controller (with Rumble function)

Nintendo Wii Nunchuk Controller add-on (Wii)



Nice accessory - not needed for all games4
The Wii Nunchuk (this is the official spelling!) is used in a few games. Most often, it's used in first-person perspective games as a joystick to control your movement, while the Wii Remote is controlling your view.
As well as the joystick and 2 buttons, it also has motion-sensing capabilities, so you can use it (for example) in Wii boxing to represent your right hand (or left hand if you are left-handed) . In Red Steel, and Zelda, you use both the joystick and motion.
However, since you get one Nunchuk with the Wii, it's really only worth purchasing this if you want to use it for multiplayer games that require it (Wii Boxing in Wii Sports, Red Steel, Rayman Ravin' Rabbids, etc).

The Nunchuk won't work without a Remote, and is attached to it via a wire, which mostly stays out of the way.

It's worth buying, but only if you know you have a game that requires it...

Essential purchase4
I was lucky enough to get hold of a Nunchuck a couple of weeks ago when Amazon had some stock.

Personally I think it's an essential purchase, if only so you can play 2 player boxing. There's nothing better than having a good fight with your mates, especially when you knock them out in the first round.

Only time will tell how many multiplayer games will take advantage of the Nunchuck, but I'm pretty sure a large number will. It offers a couple of extra buttons, the analogue stick and the motion sensitivity.

My only complaint is that you have to plug it into the remote and the wire can get in the way. But having the wire does mean it doesn't require any batteries so there is an advantage.

needed for some games.Some notes about nunchuks5
A nunckuk is a simple atachment to the Wii remote that gives you extra control over a game.So far 4 out of 6 of my games need it.If it has a nunchuk icon in the top-right corner of the box it needs it for all or part of the game.You get one free with the console,but you can get another for multiplayer. Here are some notes:
1.The control stick has a special feature:you can move it a little bit and it does the action a little bit,like a steering wheel!
2.The upper button is called "c" and the lower button is called "z" so if you see c and z mentioned in reviews you`ll know what they`re talking about. Don`t get them the wrong way round!
3.It fits in your hand perfectly-no need to worry about it being uncomfortable.
4.Don`t put the control stick in your mouth (if you do it goes all yellow).
5.The cord length is fine(almost the armspan of a quite tall 9-year-old).

So overall the nunchuk wins 5 stars for its special control stick feature; fitting into your hand nicely; and its cord length, and only has 1 bad point which is being just plain white and even this is hardly a "bad" point because you never look at the nunchuk when you`re playing and even this can be fixed by buying a skincase for it.

About Nintendo Wii Nunchuk Controller add-on (Wii) detail

  • Amazon Sales Rank: #16 in Computer & Video Games
  • Brand: Nintendo
  • Model: Nunchuck Controller
  • Released on: 2006-12-08
  • Rating: Exempt
  • Platform: Nintendo Wii
  • Number of items: 1
  • Dimensions: 2.25" h x 7.00" w x 9.00" l, .32 pounds

Features

  • The Wii Nunchuk is a controller that adds even more innovation to the next generation of gaming, and
  • It comes with a 3-axis movement detector, an analogue stick and two buttons, and can be used with th


Top Game Products

Followers