Wii Play
Hi, I got this with the Wii Remote and it was fantastic!
There are 9 activities in Wii Play to help improve on your skills with the Wii Remote and here they are...
Stage 1 (SHOOTING RANGE): In this game, you shoot at targets that appear one after another.
This is good practise in aiming the Wii Remote.
A or B to shoot.
If you score a certain number of direct hits consecutively, you get a bonus.
One person can play this game using two Wii Remotes at the same time.
To do so, connect two Wii Remotes, and hold one in each hand.
Two-player mode: When two players play, they compete for the highest score.
Stage 2 (FIND MII): In this game, you have to find the specified Mii among lots of other Miis, within a limited period of time.
This is good practise in aiming the Wii Remote.
To select the specified Mii: Press A.
Press B to check the goal.
If you get it right, you will go to the next level, and the time remaining is extended slightly (10 SECONDS).
If you get it wrong, the time remaining decreases slightly.
Two-player mode: In Two-player mode, the winner is the player who finds the specified Mii first.
Get the wrong Mii, and you lose points (5 SECONDS).
When one of the players finds the right Mii, you both move on to the next level, but the time will not be extended and the winner will be the one with most points at the end.
Stage 3 (TABLE TENNIS): In this game, the aim is to see how many times you can return the ball with the paddle.
This is good practise in manipulating the Wii Remote fast and accurately.
Press A to start the game and move the paddle by moving the Wii Remote.
Two-player mode: Press the A Button to serve the ball and start the game.
The winner is the first player to score 11 points.
By moving the paddle to the left or the right as you hit the ball, you can change the ball's trajectory.
Stage 4 (POSE MII): Match the Mii with the 3 types of silhouettes (IN BUBBLES).
This allows you to become accustomed to the Wii Remote's twist controls.
Change the Mii's pose by pressing the A or B button.
Top: Standing Straight Pose.
Middle: Ginger Bread Man Pose.
Bottom: Egyptian Pose.
A: Choose silhouette above you.
B: Choose silhouette below you.
Get points by tilting the Wii Remote to match the angle of the silhouette.
If the silhouette falls to the bottom of the screen, this counts as one miss.
Three misses and it's game over.
Two-player mode: The player with the highest score at the end wins.
Stage 5 (LASER HOCKEY): In this game, you use the paddle to shoot the puck into your opponent's goal.
This is good practise in moving and twisting the Wii Remote.
Use the Wii Remote to operate the paddle.
When you twist the Wii Remote, the paddle tilts.
By hitting the puck with the paddle at different angles, you can change the angle at which the puck bounces off it.
If you press the A and B Buttons at the same time during the countdown at the start of the game, you will be able to change the shape of the paddle.
Two-player mode: The winner is the first player to reach a score of 8 points.
Stage 6 (BILLIARDS): In this game, you hit the balls to drop them into the pockets.
This is good practise in moving the Wii Remote towards and away from the screen.
1: Specify the direction in which you want to hit the ball.
Point at the spot away from the ball.
Holding down B, move from the Wii Remote.
You can also aim using the + Control Pad.
A: Display a bird's eye view of the table.
2: Fix the position from which you are going to hit the ball.
Point at the ball, and fix the position from which you are going to hit it.
By hitting the ball below the centre, you can give it backspin, and by hitting it above the centre, you can give it topspin.
3: Hit the ball.
Pull the Wii Remote away from the screen, holding down B as you do so.
Release B, moving the Wii Remote straight towards the screen as you do so.
The idea is to pocket the balls in order starting with the one with the lowest number (icons are displayed).
The fewer strokes you take to drop all the balls, the higher your score will be (ORDER OF BALLS: BRIGHT YELLOW; BLUE; RED; PURPLE; ORANGE; GREEN; DARK BROWN; BLACK AND FINALLY DIM YELLOW).
Two-player mode: The player whose portrait is on the cue ball hits the ball.
You proceed in order, starting with the ball with the lowest number, and the number on each ball you drop is added to your score.
When you drop a ball in the pocket, you get to go next.
The winner is the player with the highest score at the end.
Note (FOULS): If you drop the cue ball into the pocket or hit the wrong ball by mistake, this is a foul, and you lose points.
In Single-player mode you get to place the cue ball in the position of your choice next time.
In Two-player mode, your opponent gets to do this.
Stage 7 (FISHING): In this game, you catch fish, aiming to score as many points as you can.
This is good practise in moving the Wii Remote vertically horizontally and back and forth.
Use the Wii Remote to move the fishing rod.
When you get a bit, swing the Wii Remote upward to hook out the fish.
If a fish has been on the hook for a certain period of time without you hooking it up, it will get away.
If you catch a "bonus fish", you gain double the number of points.
When you get near the time limit, the time remaining will be displayed.
Two-player mode: The winner is the player who has the highest total score.
When both players get the same fish on the hook, the first to swing up their Wii Remote catches it.
Stage 8 (CHARGE!): In this game, the aim is to make the cow run, and score goals while knocking down scarecrows.
This is good practise in holding the Wii Remote horizontally in both hands and tilting it, or swinging it upward quickly.
This game is played with the Wii Remote held horizontally so that the + Control Pad is on the left.
Tilt the Wii Remote forward: Speed up.
Tilt the Wii Remote to the left: Turn to the left.
Raise the Wii Remote quickly: Jump.
Tilt the Wii Remote to the right: Turn to the right.
Tilt the Wii Remote towards you: Slow down.
If you knock down a whole group of scarecrows, this is a perfect results and you earn more points (5 POINTS) and if you get a scarecrow that is running from side to side you earn 15 points.
Two-player mode: The winner is the one who gets the higher score (PLAYER 1:WHITE & BLACK COW, PLAYER 2:DARK AND LIGHT BROWN COW).
Stage 9 (MY FAVOURITE) (TANKS!): In this game, you use shells and mines to destroy your enemy (I like to kill my partner on easier levels for fun).
This is good practise in pointing the Wii Remote while using the + Control Pad.
Point at the screen and move the gun sights.
A: Drop mines.
+ Control Pad: Steer tank.
B: Fire.
If you are hit by a shell or engulfed in a mine explosion, this counts as a "miss:, and when you have no more tanks left, the game is over.
You can fire up to 5 shells consecutively
You can place a maximum of 2 mines at once: mines are detonated when they are hit by a shell or when a tank gets close to them, or after a certain amount of time has elapsed or if you walk over it, these mines blow up parts of or if small all of strange looking walls on the screen.
Two-player mode: The winner is the person who destroys the most computer-controlled tanks.
If either player has any tanks left, they move on to the next mission.
Here are the tanks that I have been to.
Black tanks: Move and shoot shells.
Brownish gold tanks: Do not move but have good aim and shoot shells.
Dark greenish blue tanks: Fire rockets and move.
Yellow tanks: Move fast and set mines and shoot shells.
Red tanks: Move and shoot lots of shells consecutively.
Green tanks (CAN BE VERY ANNOYING): Do not move and shoot rockets that bounce of many walls, I think 3 times it bounces on a wall.
Purple tank: Move awfully fast and shoot shells... that's all I've seen, you might have seen more.
Playing with the Nunchuk: If you connect the Nunchuk, you will be able to move tanks using the Control Stick (other operations remain the same and I find it easier with the nunchuk).
Note: If two people are going to play using the Nunchuk, each player will need both a Wii Remote and a Nunchuk.
Overall this is a great game and is fun for all ages and if you have a Nintendo Wii, you have to get this game to learn the basic skills of the Wii Remote.
Thank you for taking the time to read my review.
10/10.
Great controller with tutorial games
So, you need an extra controller for your Wii, and you can buy it on its own, or for a fiver extra with Wii Play. You already have one Wiimote so you know the score there, but where does that extra money go? Wii Play is a collection of ninr small tutorial games, similar in style to Wii Sports, that are designed to help you hone your wiimote sharp-shooting/twisting/tilting/waving skills. Although some of the games are a bit dull, there's certainly about half like Billiards, the "Duck Hunt" style game, a 2d tank game and a spot of cow-riding that will draw you back for a quick 20 minute play every so often. The two-player support makes this a great companion to Wii Sports, and certainly extends the life of the product. Not particularly long, in-depth or nice looking, the game is fun nontheless gives you another taste of what the Wiimote can do and is worth the modest amount on top of the Wiimote as priced on its own.
It's fun... but not enough!
Wii Play was one of the first games I purchased for my Nintendo Wii. For its price, it is an absolute bargain, but mainly just for getting a Wiimote for pretty much nothing!
I have deeply mixed feelings about this game. There are some very good points about it, but at the same time those bad things bring it down enough to not give it a 4-star rating.
When you first start playing the game, it seems great as you begin to get immersed in the colour and excitement of the game, and cannot stop playing it for a while - you end up thinking you will never stop playing it!
...One hour down the line, and the novelty is starting to wear off. You have unlocked all the games, and are scrolling through the 9 mini-games, trying to find one you might want to play again. You eventually pick one and play it for a few minutes.
Within another half-hour, the Wii is off and you're busy doing something else. Unless you are a really devoted player, you have not bothered playing them all again loads to win all the gold medals and best scores.
There really isn't much to it than that. A game worth playing for a while, but nothing you will want to devote the rest of your afternoon to.
Good Points
A good use of the Wiimote and Nunchuck for 'Tanks', making the most out of the Wii's controlling system.
A range of games to keep you occupied, and some that will keep you playing for a while!
Very fun two-player action - a lot more fun multiplayer than single.
Chances to set high scores and challenge your friends and family to try and best them.
You get to use your Mii's in one of the only other games besides Wii Sports - that's got to be great!
Bad Points
Gameplay begins to seem repetitive very quickly.
It's simply boring one-player - it only really gets fun when you have two people battling each other for the top score!
Multiplayer only extends to two people playing at one time - although it is possible to have up to four, the game makers didn't want to seem to use this feature, which would have made the game twice as good, in my opinion.
There's not much variety to what you are playing - different modes of the games could have added extra gameplay, extra features to enhance gameplay and create more original gameplay scenarios, such as Training, Tournaments, Elimination Rounds and so on.
The mini-games that do deserve a mention are Charge!, Laser Hockey and Shooting. They are all great mini-games and are the ones I spent most of the time playing - Laser Hockey, although just a newer version of 'Pong', still seems original and great for two players! Charge is riding through a countryside on a berserk cow, crashing into things and smashing things up! What's there not to love? Shooting is tactical and fun for everyone.
The mini-game that I had high-hopes for being really fun and time-devoting was Table Tennis, but it's just a let-down. All you do is vollying, back and forth, back and forth, over and over. There's no skill involved, besides moving the bat left or right, and even thats sometimes hard - the control system is clunky and hard to get to grips with. However, you can execute power vollies, which add an extra touch to the game.
Overall, it is a great game for the money, and well worth it just to get another Wiimote, but don't buy it expecting to have a long, good time playing it. It won't last you long, but it will be a very fun ride while it lasts.
Best played in short bursts, and only with at least one other person.
About Wii Play with Wii Remote Controller (Wii) detail
- Amazon Sales Rank: #20 in Computer & Video Games
- Brand: Nintendo
- Model: Wii Play
- Released on: 2006-12-08
- Rating: Universal, suitable for all
- Platform: Nintendo Wii
- Original language: German
- Subtitled in: German
- Dimensions: .39" h x .39" w x .39" l, 1.10 pounds
Features
- Mini-game compilation
- Play an updated version of the NES classic, Duck Hunt
- Table Tennis, Laser Hockey, Wii Billiards, Fishing game, Wii Pose. Find Mii game
- Includes Wiimote control controller
Wii Play with Wii Remote Controller (Wii) Description
No matter what your gaming experience Nintendo has just the game for you to play with your friends and family. Wii Play consists of a selection of nine very different mini-games on one game, which are designed to help you master the unique Wii Remote, whilst also providing hours of entertainment. To ensure you can enjoy Wii Play with your friends, the game comes bundled with a free Wii Remote. Wii Play consists of a variety of quirky games that can be played either alone or with a friend. This includes Shooting Range, which is the first game unlocked and is reminiscent of the classic Duck Hunt (released on the NES). In order to unlock the next game the player simply needs to complete the previous one (this sequence continues throughout). When all of the games have been unlocked players can start earning medals for their performance. Find Mii involves picking the right face out of a crowd in an environment that constantly changes - its a race against the clock and each other! Pose Mii requires players to make their Mii characters fit into the shapes in the Wii bubbles. To do this they must swing the remote to the right angle to make it fit inside. The psychedelic colours and quirky graphics involved in this puzzle make it instantly addictive. Other games included are Charge, where players have to hold onto a rampaging bull and try not to fall off! Players steer their bull and make it jump by moving the Wii Remote in the right direction, attempting to knock over scarecrows on the way. Tanks, which also makes use of the Nunchuk controller, tests a players strategic skills encouraging them to leave trails of mines for other tanks to stumble across. Wii Play also features faithful recreations of real sport games demanding precision and skill with the Wii Remote. In Table Tennis players hold the Wii Remote like a bat and use it to move their on-screen characters hand and return balls. In Fishing players cast their line with similar moves as